One of the keys to unlocking the LSAT Logic Games section is to represent the rules as visually and completely as possible. Most of the time, doing so is relatively straightforward, but there are some rules that are trickier to understand and visualize. Today, we’ll talk about some tricky rules you might see in Ordering logic games and how to approach them to squeeze every last bit of information out of them.
Scenarios are one of the most killer strategies for LSAT logic games. They don’t work for every game, but when you can split a game into two, three, or four possibilities upfront it’ll often make the questions just breeze by.
In general, look to do scenarios when there’s something in a game that can only go two to four ways and you think that trying those two to four possibilities would help you figure out other thinks in the game. Some kinds of rules lead to scenarios more often than others, so today we’ll cover rules in ordering games that often make scenarios a good idea. If you see one of the following things in a game, it doesn’t necessarily mean that you should do scenarios. But the thought should at least cross your mind.