When you can break an LSAT logic game down into a few possibilities up front, we call that making scenarios. When you do it right, it can make so many games so much easier, but you have to know when to use it. We covered hints that you might want to do scenarios in ordering games a couple weeks ago. Today, let’s talk about when scenarios are a good idea in grouping games.
Scenarios are one of the most killer strategies for LSAT logic games. They don’t work for every game, but when you can split a game into two, three, or four possibilities upfront it’ll often make the questions just breeze by.
In general, look to do scenarios when there’s something in a game that can only go two to four ways and you think that trying those two to four possibilities would help you figure out other thinks in the game. Some kinds of rules lead to scenarios more often than others, so today we’ll cover rules in ordering games that often make scenarios a good idea. If you see one of the following things in a game, it doesn’t necessarily mean that you should do scenarios. But the thought should at least cross your mind.